Take off Pig! A new mini-game now available for Free. Give it a flap!
Made with Unity3D using the new 2D Toolset in 4.3. More of an exercise in using the new tools, the game blends the 3D camera with 2D sprites. Coming from Sprite Manager 2, the new native 2D toolkit is much cleaner and the sprites are much sharper looking. I like it.
It’s time for Ludum Dare again. Let’s see if I can survive this time (this post will be updated).
Updated (9/15/12) Well, I finished something called EvolveLarry since the Ludum Dare theme was “Evolution”. My goal was to make a complete mobile game. Not just some new mechanic that no one has ever seen, but a workable and semi-polished game. My secondary goal was to have it finished and submitted to the Apple Store a week later. So how did I do? Well, it’s over my personal deadline, but I’ve managed to polish, expand the game and get everything ready to submit.
Just posted by Ludum Dare compo game after 48 hours. It came out nicely, although it could use some polishing. I need to fix the physics on the mech legs and also do something better with the laser and damage/health displays. You can play it here for now: http://www.ludumdare.com/compo/author/gregdevice/
There should be somewhere around 1,000 entries. Once the site traffic drops down I start checking out what everyone made.